larp:magic:start
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+ | ====== Magic ====== | ||
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+ | ===== How Magic Works ===== | ||
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+ | In our LARP world, magic is performed by using magical energy (//mana//) to do the kinds of things that physical energy can do in the material world. | ||
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+ | The maximum amount of mana that a character can have is represented by a maximum number of spell packets that they can have in their possession at one time. | ||
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+ | Use of mana is represented by [[larp: | ||
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+ | The ultimate source of mana is the Earth itself. | ||
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+ | ===== Spell Books ===== | ||
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+ | Every spellcaster has a spell book, containing the spells that they know. Your field (traveling) spell book is represented by a pack of index cards. | ||
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+ | Spell books can be damaged by fire or acid. If this happens, you are unable to allocate mana to any of the affected spells until you have a chance (in game) to make fresh copies. | ||
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+ | ===== Acquiring Spells ===== | ||
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+ | New spells can be acquired in the following ways: | ||
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+ | - A spellcaster who knows a spell can teach any of their spells except for their highest spell level to another spellcaster. | ||
+ | - If you find a scroll for a spell that you don't know, you can record it in your spell book provided that you can cast spells of that level. | ||
+ | - A spellcaster can invent a new spell that is a maximum of two spell levels below their highest spell level. | ||
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+ | ===== Types of Spells ===== | ||
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+ | ==== Damage & Healing ==== | ||
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+ | Our LARP does not use a hit point/total health system. | ||
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+ | In general, offensive spells are either from thrown spell packets or by touch from a wand or staff. | ||
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+ | ==== Effects ==== | ||
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+ | Most spells are a specific spell effect, such as " | ||
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+ | See the [[larp: | ||