larp:gm:plan-session
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larp:gm:plan-session [2021/09/17 14:57] – biglerj | larp:gm:plan-session [2021/12/03 12:54] (current) – biglerj | ||
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+ | ====== Planning a Session ====== | ||
+ | Plan events & scenarios, but don't plan (or even assume) outcomes. | ||
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+ | Instead, determine what information players will need for the following session, and make sure they get it regardless of what path they take. (**Give a lot of options!**) | ||
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+ | Communicate thoroughly with your NPCs--they are your lieutenant GMs. The more your NPCs know and can implement, the more things can happen in parallel. | ||
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+ | Remember: if you plan a scenario but the players choose a different route, that needs to be OK. The scenario should be easy to adapt to the players' | ||
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+ | The set of events should include each of the following: | ||
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+ | * Meet an important NPC. | ||
+ | * Discover a place that is significant in some way. | ||
+ | * Have an awesome battle. | ||
+ | * Get loot. | ||
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+ | Note that the order of these events will be determined by the players. |