larp:gm:design-campaign
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| larp:gm:design-campaign [2021/09/17 14:24] – biglerj | larp:gm:design-campaign [2021/09/17 14:45] (current) – biglerj | ||
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| + | ====== Designing a Campaign ====== | ||
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| + | In a LARP, you want to be especially careful not to overplan! | ||
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| + | Focus on milestones & information, | ||
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| + | There are many ways to design a campaign. | ||
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| + | **Situation: | ||
| + | Example: "A group of necromancers are revolting against the king for outlawing their craft." | ||
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| + | Each session should lead to the next in some way with some " | ||
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| + | Example: | ||
| + | - **Milestone: | ||
| + | - **Milestone: | ||
| + | - **Milestone: | ||
| + | - **Milestone: | ||
| + | - **Final Milestone: | ||
