larp:combat:techniques
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+ | ====== LARP Combat Techniques ====== | ||
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+ | Our combat system is a //lightest touch// system. | ||
+ | |||
+ | ===== Individual Tactics ===== | ||
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+ | ==== Defense ==== | ||
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+ | **The triangle**: | ||
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+ | Footwork is every bit as important as armwork. | ||
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+ | Spellcasters: | ||
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+ | Rogues: sneak behind enemy and waylay whenever possible. | ||
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+ | ==== Offense ==== | ||
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+ | If there are multiple opponents, try to choose one that you feel that you will be most effective against. | ||
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+ | Obviously, the ultimate goal is usually to kill your opponent with a hit to the torso. | ||
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+ | - **Weapon arm**: this renders your opponent unable to attack you and severely hinders their ability to defend. | ||
+ | - **Torso**: __// | ||
+ | - **Legs**: only go after the legs if you can reach them and are unable to hit your opponent' | ||
+ | - **Non-Weapon arm**: this is your lowest priority, but any hit is better than none. | ||
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+ | Spellcasters: | ||
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+ | Rogues: Use stealth to get behind the enemy. | ||
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+ | Healers: find a safe spot or shadow one of the shields. | ||
+ | |||
+ | ===== Group Tactics ===== | ||
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+ | It is difficult to fight a battle on multiple fronts. | ||
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+ | Area of effect spells are powerful. | ||
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+ | * an AOE spell cast by your opponents will not affect your entire group | ||
+ | * an AOE spell cast by one of your party members can affect your opponents without targeting group members | ||
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+ | Coordinate magical attacks with weapon attacks. | ||
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+ | Make sure more than one person in the group has healing abilities, whether that be in the form of spells, potions or scrolls. | ||
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+ | If someone in your group is being stealthy, // | ||
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+ | ==== Formations ==== | ||
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+ | These are guidelines. | ||
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+ | === Defensive === | ||
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+ | * Shields in the front. | ||
+ | * Long weapons like spears/pole arms right behind the shields. | ||
+ | * Healers among the people wielding pole arms so they have cover (while healing and to protect them). | ||
+ | * Spellcasters behind or among people with pole arms (depending on their ability to throw spell packets). | ||
+ | * Fighters with two weapons look for invaders and engage them 1:1 (or 2:2). | ||
+ | * Two-handed weapons cover the flanks. | ||
+ | |||
+ | If you are on defense, keeping your line of shields intact is the priority, because these are the people who keep the rest of the party alive and fighting. | ||
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+ | === Offensive === | ||
+ | |||
+ | * Shields in front (gaining ground & forcing the enemy to retreat at the command of spears/pole arms). | ||
+ | * Spears/pole arms behind the shields, taking advantage of any openings. | ||
+ | * Fighters with two weapons try to get behind the enemy. | ||
+ | * Fighters with two-handed weapons attack the enemy' | ||
+ | * Spellcasters watch the big picture. | ||