larp:character:fighters:start
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+ | ====== Fighters ====== | ||
+ | Fighter-class characters are characters who are specially skilled at fighting and/or acts of physical strength/ | ||
+ | |||
+ | There are two classes of fighters: | ||
+ | |||
+ | ===== Fighter ===== | ||
+ | |||
+ | Fighters are trained in fighting skill. | ||
+ | |||
+ | ; parry | ||
+ | : Called immediately after being hit. Negates that hit.\\ | ||
+ | ; disarm | ||
+ | : Called immediately after hitting an opponent. | ||
+ | ; stun | ||
+ | : Called immediately after hitting an opponent. | ||
+ | ; taunt | ||
+ | : Opponent must immediately attack the fighter who uses the ability. | ||
+ | // | ||
+ | |||
+ | ===== Barbarian ===== | ||
+ | |||
+ | Barbarians are tough, but not terribly smart (roleplay accordingly). | ||
+ | |||
+ | Abilities that barbarians gain include: | ||
+ | |||
+ | ; rage | ||
+ | : When raging, all damage is delayed, and takes effect immediately after the rage stops.\\ | ||
+ | Raging continues as long as the barbarian is in combat. | ||
+ | The raging ends if: | ||
+ | * a 5-second period elapses when the barbarian does not attack((swing a weapon or cast a spell)) someone | ||
+ | * the barbarian is hit with a __// | ||
+ | * The barbarian takes enough damage to the torso to be knocked unconscious.\\ | ||
+ | ; backlash //x// | ||
+ | : The barbarian may do extra damage on a hit, but each point of extra damage also does the same amount of damage back to the barbarian (to a body part of the barbarian' | ||
+ | Note that // | ||
+ | ; taunt | ||
+ | : Opponent must immediately attack the fighter who uses the ability. | ||
+ | // | ||
+ | |